PVZFusionTranslation/Source/Patches/Modes/Abyss/AbyssBagMenu_Patch.cs

24 lines
735 B
C#

#if false
using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Abyss;
[HarmonyPatch(typeof(AbyssBagMenu))]
public static class AbyssBagMenu_Patch
{
[HarmonyPatch(nameof(AbyssBagMenu.Awake)), HarmonyPostfix]
private static void Awake_Post(AbyssCheckInBag __instance)
{
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Background")
.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text += "_深渊";
text.text = StringStore.TranslateText("背包_深渊");
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
AbyssMenu2.Instance.UpdateIcons();
}
}
#endif