PVZFusionTranslation/Source/Patches/GameObjects/ButtonObjects/ExploreMakeZombieButton_Patch.cs

15 lines
556 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects;
[HarmonyPatch(typeof(ExploreMakeZombieButton))]
public class ExploreMakeZombieButton_Patch
{
[HarmonyPostfix, HarmonyPatch(nameof(ExploreMakeZombieButton.Start))]
public static void Start(ExploreMakeZombieButton __instance)
{
__instance.sceneText.text = Utils.GetZombieNameFromAlmanac(__instance.theZombieType);
__instance.sceneText.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}