28 lines
912 B
C#
28 lines
912 B
C#
using HarmonyLib;
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using System;
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using TMPro;
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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
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using UnityEngine;
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namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
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{
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[HarmonyPatch(typeof(TravelRefresh))]
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public static class TravelRefresh_Patch
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{
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[HarmonyPatch(nameof(TravelRefresh.Start))]
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[HarmonyPostfix]
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private static void Start(TravelRefresh __instance)
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{
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__instance.text = StringStore.TranslateText(__instance.text);
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__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);
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}
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[HarmonyPatch(nameof(TravelRefresh.OnMouseUpAsButton))]
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[HarmonyPostfix]
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private static void OnMouseUpAsButton(TravelRefresh __instance)
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{
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__instance.text = StringStore.TranslateText(__instance.text);
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__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);
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}
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}
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}
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