28 lines
838 B
C#
28 lines
838 B
C#
using HarmonyLib;
|
|
using Il2Cpp;
|
|
using Il2CppTMPro;
|
|
using PvZ_Fusion_Translator.AssetStore;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
using UnityEngine.UI;
|
|
|
|
namespace PvZ_Fusion_Translator.Patches.Managers
|
|
{
|
|
[HarmonyPatch(typeof(Screen))]
|
|
public static class Screen_Patch
|
|
{
|
|
[HarmonyPatch(nameof(Screen.SetResolution), argumentTypes: [typeof(int), typeof(int), typeof(bool)])]
|
|
[HarmonyPrefix]
|
|
private static bool SetResolution(Screen __instance)
|
|
{
|
|
if(EventSystem.current.currentSelectedGameObject != null)
|
|
{
|
|
if (EventSystem.current.currentSelectedGameObject.TryGetComponent<TMP_InputField>(out TMP_InputField field))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
}
|