PVZFusionTranslation/MelonLoader/Patches/Modes/Odyssey/TravelLookMenu_Patch.cs

46 lines
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1.7 KiB
C#

//using HarmonyLib;
//using Il2Cpp;
//using Il2CppTMPro;
//using PvZ_Fusion_Translator.AssetStore;
//using UnityEngine;
//namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
//{
// [HarmonyPatch(typeof(TravelLookMenu))]
// public static class TravelLookMenu_Patch
// {
// public static string savedAssetString = "";
// [HarmonyPatch(nameof(TravelLookMenu.Start))]
// [HarmonyPostfix]
// private static void Postfix_Start(TravelLookMenu __instance)
// {
// foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
// {
// txt.text = StringStore.TranslateText(txt.text);
// txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
// }
// Transform quitButtonTransform = __instance.transform.Find("Quit");
// foreach (TextMeshProUGUI txt in quitButtonTransform.GetComponentsInChildren<TextMeshProUGUI>())
// {
// txt.text = StringStore.TranslateText("合上");
// txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
// }
// __instance.treasureText.text = StringStore.TranslateText(__instance.treasureText.text);
// savedAssetString = __instance.treasureText.text;
// }
// [HarmonyPatch(nameof(TravelLookMenu.Update))]
// [HarmonyPostfix]
// private static void Update(TravelLookMenu __instance)
// {
// if (savedAssetString != __instance.treasureText.text)
// {
// __instance.treasureText.text = StringStore.TranslateText(__instance.treasureText.text);
// savedAssetString = __instance.treasureText.text;
// }
// }
// }
//}