PVZFusionTranslation/MelonLoader/Patches/GameObjects/ExploreMenu_Patch.cs
2025-11-14 16:20:07 -05:00

46 lines
No EOL
1.5 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(ExploreMenu))]
public static class ExploreMenu_Patch
{
[HarmonyPatch(nameof(ExploreMenu.Awake))]
[HarmonyPostfix]
private static void Awake(ExploreMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
}
Transform randomLevelTextTransform = __instance.transform.FindChild("RandomLevel");
foreach(TextMeshProUGUI txt in randomLevelTextTransform.GetComponentsInChildren<TextMeshProUGUI>())
{
if (txt.name.Contains("(TMP)"))
{
Log.LogDebug(txt.transform.parent.name);
txt.autoSizeTextContainer = true;
}
}
}
[HarmonyPatch(nameof(ExploreMenu.UpdateWindows))]
[HarmonyPostfix]
private static void UpdateWindows(ExploreMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
}
}
}
}