PVZFusionTranslation/BepInEx/Patches/GameObjects/PlantDamageMenu_Patch.cs
2025-12-27 16:36:18 +07:00

36 lines
No EOL
1.3 KiB
C#

using System.Text.RegularExpressions;
using HarmonyLib;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(PlantDamageMenu))]
public static class PlantDamageMenu_Patch
{
[HarmonyPatch(nameof(PlantDamageMenu.Awake))]
[HarmonyPostfix]
private static void Awake(PlantDamageMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
[HarmonyPatch(nameof(PlantDamageMenu.InitCards))]
[HarmonyPostfix]
private static void InitCards(PlantDamageMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
}
}