PVZFusionTranslation/BepInEx/Patches/GameObjects/ButtonObjects/SaveMenuBtn_Patch.cs

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No EOL
708 B
C#

#if FIX
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(SaveMenuBtn))]
public static class SaveMenuBtn_Patch
{
[HarmonyPatch(nameof(SaveMenuBtn.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton(SaveMenuBtn __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.theName.text = StringStore.TranslateText(__instance.theName.text);
__instance.theName.font = fontAsset;
}
}
}
#endif