PVZFusionTranslation/BepInEx/Patches/GameObjects/TravelRefresh_Patch.cs
2025-11-18 19:07:53 +07:00

28 lines
912 B
C#

using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(TravelRefresh))]
public static class TravelRefresh_Patch
{
[HarmonyPatch(nameof(TravelRefresh.Start))]
[HarmonyPostfix]
private static void Start(TravelRefresh __instance)
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);
}
[HarmonyPatch(nameof(TravelRefresh.OnMouseUpAsButton))]
[HarmonyPostfix]
private static void OnMouseUpAsButton(TravelRefresh __instance)
{
__instance.text = StringStore.TranslateText(__instance.text);
__instance.text_shadow = StringStore.TranslateText(__instance.text_shadow);
}
}
}