25 lines
No EOL
783 B
C#
25 lines
No EOL
783 B
C#
using HarmonyLib;
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using TMPro;
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using BepInEx.Unity.IL2CPP;
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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
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using UnityEngine;
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namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
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{
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[HarmonyPatch(typeof(SpriteRenderer))]
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public static class SpriteRenderer_Patch
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{
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[HarmonyPatch(nameof(SpriteRenderer.InvokeSpriteChanged))]
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[HarmonyPostfix]
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private static void InvokeSpriteChanged(SpriteRenderer __instance)
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{
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if (__instance.sprite != null)
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{
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if (TextureStore.spriteDict.ContainsKey(__instance.sprite.name) && __instance.drawMode != SpriteDrawMode.Sliced)
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{
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__instance.drawMode = SpriteDrawMode.Sliced;
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}
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}
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}
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}
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} |