PVZFusionTranslation/MelonLoader/Patches/Modes/Odyssey/TravelBuffMenu_Patch.cs
2026-02-12 12:15:28 -05:00

35 lines
No EOL
1.1 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
using UnityEngine;
using MelonLoader;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
{
[HarmonyPatch(typeof(TravelBuffMenu))]
public static class TravelBuffMenu_Patch
{
[HarmonyPatch(nameof(TravelBuffMenu.RefeshOptions))]
[HarmonyPostfix]
public static void RefeshOptions(TravelBuffMenu __instance)
{
foreach (TravelBuffOptionButton button in __instance.options)
{
TravelBuffOptionButton_Patch.TranslateOptionButton(button);
}
}
[HarmonyPatch(nameof(TravelBuffMenu.Awake))]
[HarmonyPostfix]
public static void Awake(TravelBuffMenu __instance)
{
Transform refreshTransform = __instance.transform.Find("Refresh");
foreach (TextMeshProUGUI text in refreshTransform.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
}
}
}
}