97 lines
3.9 KiB
C#
97 lines
3.9 KiB
C#
using HarmonyLib;
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using Il2Cpp;
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using Il2CppTMPro;
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using PvZ_Fusion_Translator.AssetStore;
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using static PvZ_Fusion_Translator.Patches.Modes.Odyssey.TravelMgr_Patch;
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using UnityEngine;
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using System.Text.RegularExpressions;
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namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey
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{
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[HarmonyPatch(typeof(TravelStoreWindow))]
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public static class TravelStoreWindow_Patch
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{
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[HarmonyPatch(nameof(TravelStoreWindow.SetType))]
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[HarmonyPostfix]
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private static void SetType(TravelStoreWindow __instance)
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{
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var buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
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string buff = __instance.show != null && __instance.introduce.text != "词条已选完" ? buffSet[__instance.buffIndex] : StringStore.TranslateText("词条已选完");
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string originalText = __instance.introduce.text;
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string affinities = TranslateAffinities(originalText);
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__instance.introduce.text = buff + affinities;
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foreach (var text in __instance.buttonText)
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{
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text.text = StringStore.TranslateText(text.text);
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}
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}
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[HarmonyPatch(nameof(TravelStoreWindow.UpdateButtonText))]
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[HarmonyPostfix]
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private static void UpdateButtonText(TravelStoreWindow __instance)
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{
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foreach (var text in __instance.buttonText)
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{
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text.text = StringStore.TranslateText(text.text);
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}
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}
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public static string TranslateAffinities(string originalText)
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{
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string discolored = Utils.RemoveColorTags(originalText);
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int firstNewlineIndex = discolored.IndexOf('\n');
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string result = "";
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List<string> translatedAffinities = [];
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if(firstNewlineIndex >= 0)
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{
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string affinityString = discolored.Substring(firstNewlineIndex);
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string[] affinities = affinityString.Split('\n');
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string fStr = StringStore.translationStringRegex.ContainsKey("【([^\\s]+)】_IV") ? StringStore.translationStringRegex["【([^\\s]+)】_IV"] : "[{0}]";
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string originalPattern = "【([^\\s]+)】";
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foreach (string affinity in affinities)
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{
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if(affinity != "")
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{
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string translatedAffinity = affinity;
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if (StringStore.TestRegex(affinity, originalPattern))
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{
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// Extract dynamic parts from the original text
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var regex = new Regex(originalPattern);
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var match = regex.Match(affinity);
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int groupCount = match.Groups.Count;
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// List to hold formatted dynamic parts
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List<string> dynamicParts = [];
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// Loop through each group and determine its translation
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for (int i = 1; i < groupCount; i++)
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{
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string groupValue = match.Groups[i].Value;
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string translatedValue = StringStore.translationString.ContainsKey(groupValue)
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? StringStore.translationString[groupValue]
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: groupValue;
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dynamicParts.Add(translatedValue);
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}
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// Format the output string with dynamic parts
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translatedAffinity = string.Format(fStr, [.. dynamicParts]);
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}
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translatedAffinities.Add(translatedAffinity);
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}
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}
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result = "\n" + "<color=red>" + String.Join("\n", translatedAffinities) + "</color>";
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}
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return result;
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}
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}
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}
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