PVZFusionTranslation/BepInEx/Patches/GameObjects/Almanac_Patch.cs
2025-12-27 16:36:18 +07:00

49 lines
1.4 KiB
C#

using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
[HarmonyPatch(typeof(Almanac))]
public static class Almanac_Patch
{
[HarmonyPatch(nameof(Almanac.Awake))]
[HarmonyPostfix]
private static void Awake(Almanac __instance)
{
TranslateAlmanacMenu(__instance);
}
[HarmonyPatch(nameof(Almanac.OldAlmanac))]
[HarmonyPostfix]
private static void OldAlmanac(Almanac __instance)
{
TranslateAlmanacMenu(__instance);
}
[HarmonyPatch(nameof(Almanac.AnimSwitch))]
[HarmonyPostfix]
private static void AnimSwitch(Almanac __instance)
{
TranslateAlmanacMenu(__instance);
}
public static void TranslateAlmanacMenu(Almanac __instance)
{
TMP_FontAsset font = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
if (text.text == "关闭")
{
text.text = StringStore.TranslateText("合上");
}
else
{
text.text = StringStore.TranslateText(text.text);
}
text.font = font;
}
}
}
}