216 lines
No EOL
5.5 KiB
C#
216 lines
No EOL
5.5 KiB
C#
#if MULTI_LANGUAGE
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using HarmonyLib;
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using TMPro;
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using PvZ_Fusion_Translator__BepInEx_;
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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
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using UnityEngine;
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using Object = UnityEngine.Object;
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public class OptionButtonData
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{
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public OptionBtn Button { get; set; }
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public Vector3 Position { get; set; }
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public Utils.LanguageEnum? Language { get; set; } // Null if it's the "Next" button
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public bool IsNextButton { get; set; }
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}
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namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
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{
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internal class OptLanguageBtn_Patch
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{
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public static Dictionary<int, OptionButtonData> LanguageBtnDict = new();
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private static bool buttonsCreated = false;
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private static OptionBtn cachedTemplateButton;
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private const float startX = 4.3241f + 2.56f;
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private const float startY = 2.7769f;
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private const float ySpacing = 1.2505f;
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private static List<Utils.LanguageEnum> AvailableLanguages;
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private const int LanguagesPerPage = 5;
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private static int currentPage = 0;
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private static OptionBtn[] buttonSlots = new OptionBtn[6]; // 5 language buttons + 1 next button
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public static void CreateLanguageButtons(OptionBtn templateButton)
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{
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if (buttonsCreated) return;
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buttonsCreated = true;
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cachedTemplateButton = templateButton;
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AvailableLanguages = Enum.GetValues(typeof(Utils.LanguageEnum))
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.Cast<Utils.LanguageEnum>()
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.Where(lang => lang != Utils.LanguageEnum.LANG_END)
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.ToList();
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for (int i = 0; i < 6; i++)
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{
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var newButton = Object.Instantiate(templateButton, templateButton.transform.parent);
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newButton.optionType = 80 + i;
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float yPos = startY - i * ySpacing;
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Vector3 pos = new(startX, yPos);
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newButton.transform.position = pos;
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buttonSlots[i] = newButton;
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LanguageBtnDict[newButton.GetInstanceID()] = new OptionButtonData
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{
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Button = newButton,
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Position = pos
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};
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}
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UpdatePage();
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}
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private static void UpdatePage()
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{
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int startIndex = currentPage * LanguagesPerPage;
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int langCount = AvailableLanguages.Count;
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for (int i = 0; i < 5; i++)
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{
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var btn = buttonSlots[i];
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var data = LanguageBtnDict[btn.GetInstanceID()];
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if (startIndex + i < langCount)
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{
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var lang = AvailableLanguages[startIndex + i];
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data.Language = lang;
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data.IsNextButton = false;
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btn.gameObject.SetActive(true);
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UpdateButtonText(btn, lang.ToString());
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}
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else
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{
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data.Language = null;
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data.IsNextButton = false;
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btn.gameObject.SetActive(false);
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}
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}
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// "Next" button always visible at index 5
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var nextBtn = buttonSlots[5];
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var nextData = LanguageBtnDict[nextBtn.GetInstanceID()];
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nextData.Language = null;
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nextData.IsNextButton = true;
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nextBtn.gameObject.SetActive(true);
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UpdateButtonText(nextBtn, "Next");
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}
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public static void UpdateButtonText(OptionBtn button, string languageName)
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{
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TMP_FontAsset defaultAsset = FontStore.LoadTMPFont("English");
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for (int i = 0; i < 3; i++)
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{
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Transform textTransform = button.transform.GetChild(i);
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if (textTransform != null)
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{
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if (i == 0) textTransform.gameObject.SetActive(false);
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TextMeshProUGUI text = textTransform.GetComponent<TextMeshProUGUI>();
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if (text != null)
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{
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if (i == 0)
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{
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text.text = "";
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text.color = Color.red;
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}
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else
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{
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text.text = languageName;
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}
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text.fontSize = 16;
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text.font = defaultAsset;
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text.autoSizeTextContainer = false;
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}
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}
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}
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}
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private static void FlashMessage(OptionBtn button, string message)
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{
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var child = button.transform.GetChild(0);
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if (child != null)
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{
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var text = child.GetComponent<TextMeshProUGUI>();
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if (text != null)
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{
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text.text = message;
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}
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child.gameObject.SetActive(true);
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Task.Delay(1000).ContinueWith(_ =>
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{
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if (button != null && child != null && child.gameObject.activeSelf)
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{
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child.gameObject.SetActive(false);
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}
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});
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}
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}
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[HarmonyPatch(typeof(OptionBtn))]
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public static class OptLangBtn_Patch
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{
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[HarmonyPatch(nameof(OptionBtn.Awake))]
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[HarmonyPostfix]
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private static void Awake(OptionBtn __instance)
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{
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if (!buttonsCreated || cachedTemplateButton == null)
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{
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buttonsCreated = false;
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CreateLanguageButtons(__instance);
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}
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}
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[HarmonyPatch("OnMouseUpAsButton")]
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[HarmonyPrefix]
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private static void OnMouseUpAsButton(OptionBtn __instance)
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{
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if (LanguageBtnDict.TryGetValue(__instance.GetInstanceID(), out var btnData))
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{
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if (btnData.IsNextButton)
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{
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currentPage = (currentPage + 1) % (int)Math.Ceiling((float)AvailableLanguages.Count / LanguagesPerPage);
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UpdatePage();
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return;
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}
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if (btnData.Language is Utils.LanguageEnum selectedLang)
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{
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string currentLang = Utils.Language.ToString();
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if (currentLang == selectedLang.ToString())
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{
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FlashMessage(btnData.Button, "Already Selected!");
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}
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else
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{
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Utils.ChangeLanguage(selectedLang.ToString());
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Debug.Log($"Language changed to: {selectedLang}");
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FlashMessage(btnData.Button, "Language Changed!");
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}
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}
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}
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}
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[HarmonyPatch(nameof(OptionBtn.Update))]
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[HarmonyPostfix]
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private static void Update(OptionBtn __instance)
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{
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if (LanguageBtnDict.TryGetValue(__instance.GetInstanceID(), out var btnData))
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{
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btnData.Button.transform.position = btnData.Position;
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}
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}
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}
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}
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}
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#endif |