PVZFusionTranslation/Source/Patches/Modes/Odyssey/TravelBuffMenu_Patch.cs

24 lines
830 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey;
[HarmonyPatch(typeof(TravelBuffMenu))]
public static class TravelBuffMenu_Patch
{
[HarmonyPatch(nameof(TravelBuffMenu.RefeshOptions)), HarmonyPostfix]
public static void RefeshOptions(TravelBuffMenu __instance)
{
foreach (var button in __instance.options)
TravelBuffOptionButton_Patch.TranslateOptionButton(button);
}
[HarmonyPatch(nameof(TravelBuffMenu.Awake)), HarmonyPostfix]
public static void Awake(TravelBuffMenu __instance)
{
var refreshTransform = __instance.transform.Find("Refresh");
foreach (var text in refreshTransform.GetComponentsInChildren<TextMeshProUGUI>())
text.text = StringStore.TranslateText(text.text);
}
}