PVZFusionTranslation/Source/Patches/Modes/Abyss/AbyssGoods_Patch.cs

18 lines
699 B
C#

#if false
using HarmonyLib;
namespace PvZ_Fusion_Translator.Patches.Modes.Abyss;
[HarmonyPatch(typeof(AbyssGoods))]
public static class AbyssGoods_Patch
{
[HarmonyPostfix, HarmonyPatch(nameof(AbyssGoods.Start))]
private static void Start(AbyssGoods __instance)
{
__instance.costText.text = StringStore.TranslateText(__instance.costText.text, false);
__instance.costText_shadow.text = StringStore.TranslateText(__instance.costText_shadow.text, false);
__instance.hasText.text = StringStore.TranslateText(__instance.hasText.text, false);
__instance.hasText_shadow.text = StringStore.TranslateText(__instance.hasText_shadow.text, false);
}
}
#endif