18 lines
621 B
C#
18 lines
621 B
C#
#if false
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using HarmonyLib;
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using PvZ_Fusion_Translator.AssetStore;
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namespace PvZ_Fusion_Translator.Patches.GameObjects;
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[HarmonyPatch(typeof(TowerOption))]
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public static class TowerOption_Patch
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{
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[HarmonyPatch(nameof(TowerOption.Start)), HarmonyPostfix]
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private static void Postfix_Start(TowerOption __instance)
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{
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//TextMeshProUGUI[] allTexts = __instance.GetComponentsInChildren<TextMeshProUGUI>(true);
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__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
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__instance.introduce.font = FontStore.LoadTMPFont(Utils.Language.ToString());
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}
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}
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#endif
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