PVZFusionTranslation/Source/Patches/GameObjects/MinorObjects/GameLose_Patch.cs

20 lines
548 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.Patches.BaseTextObjects;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects;
[HarmonyPatch(typeof(GameLose))]
public static class GameLose_Patch
{
[HarmonyPatch(nameof(GameLose.UpdateSecondChanceTimer))]
public static void UpdateSecondChanceTimer(GameLose __instance)
{
if (InGameText.Instance == null)
return;
if (InGameText.Instance.timer < 0)
return;
InGameText_Patch.TranslateInGameText(InGameText.Instance);
}
}