PVZFusionTranslation/MelonLoader/Patches/Modes/Harvest/TreasureWarehouseMenu_Patch.cs

64 lines
No EOL
2.2 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Modes.Harvest
{
[HarmonyPatch(typeof(TreasureWarehouseMenu))]
public static class TreasureWarehouseMenu_Patch
{
[HarmonyPatch(nameof(TreasureWarehouseMenu.InitCards))]
[HarmonyPostfix]
private static void InitCards(TreasureWarehouseMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(TreasureWarehouseMenu.QuickSell))]
[HarmonyPostfix]
private static void QuickSell(TreasureWarehouseMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(TreasureWarehouseMenu.FastSell))]
[HarmonyPostfix]
private static void FastSell(TreasureWarehouseMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
[HarmonyPatch(nameof(TreasureWarehouseMenu.EnterStore))]
[HarmonyPostfix]
private static void EnterStore(TreasureWarehouseMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = fontAsset;
}
}
}
}