PVZFusionTranslation/BepInEx/Patches/Managers/AbyssMenu_Patch.cs

26 lines
704 B
C#

using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(AbyssMenu))]
public static class AbyssMenu_Patch
{
[HarmonyPatch(nameof(AbyssMenu.Awake))]
[HarmonyPostfix]
private static void Awake(AbyssMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI txt in __instance.levelInfo)
{
txt.text = StringStore.TranslateText(txt.text, false);
txt.font = fontAsset;
}
}
}
}