31 lines
909 B
C#
31 lines
909 B
C#
using HarmonyLib;
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using Il2Cpp;
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using Il2CppTMPro;
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using PvZ_Fusion_Translator.AssetStore;
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using UnityEngine;
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namespace PvZ_Fusion_Translator.Patches.Managers
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{
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[HarmonyPatch(typeof(TreasureManager))]
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public static class TreasureManager_Patch
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{
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[HarmonyPatch(nameof(TreasureManager.Update))]
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[HarmonyPostfix]
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private static void Update(TreasureManager __instance)
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{
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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foreach(TextMeshProUGUI txt in __instance.evaText)
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{
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txt.autoSizeTextContainer = false;
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if (txt.text != "Evacuate")
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{
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txt.text = StringStore.TranslateText(txt.text);
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txt.name = txt.text + "_EVACUATE";
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txt.font = fontAsset;
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}
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}
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}
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}
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}
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