478 lines
22 KiB
XML
478 lines
22 KiB
XML
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https://nuget.samboy.dev/v3/index.json
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<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TextRenderingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TilemapModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TilemapModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.TLSModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.TLSModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UI">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UI.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UIElementsModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UIElementsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UIModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UIModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UmbraModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UmbraModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityAnalyticsCommonModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityConnectModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityConnectModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityCurlModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityCurlModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VehiclesModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VehiclesModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VFXModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VFXModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VideoModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VideoModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VirtualTexturingModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VirtualTexturingModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.VRModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.VRModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.WindModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.WindModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEngine.XRModule">
|
|
<HintPath>$(GamePath)\BepInEx\interop\UnityEngine.XRModule.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="WasmDisassembler">
|
|
<HintPath>$(GamePath)\BepInEx\core\WasmDisassembler.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="__Generated">
|
|
<HintPath>$(GamePath)\BepInEx\interop\__Generated.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Assembly-CSharp">
|
|
<HintPath>$(GamePath)\BepInEx\interop\Assembly-CSharp.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="AudioImportLib.BepInEx">
|
|
<HintPath>$(GamePath)\BepInEx\plugins\AudioImportLib.BepInEx.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Newtonsoft.Json">
|
|
<HintPath>$(GamePath)\BepInEx\core\Newtonsoft.Json.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
|
|
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
|
<Exec Command="COPY "$(TargetPath)" "$(GamePath)\BepInEx\plugins"" />
|
|
</Target>
|
|
|
|
</Project>
|