PVZFusionTranslation/MelonLoader/Patches/GameObjects/AbyssBagMenu_Patch.cs
2025-11-14 16:20:07 -05:00

30 lines
1,007 B
C#

//using HarmonyLib;
//using Il2Cpp;
//using Il2CppTMPro;
//using MelonLoader;
//using PvZ_Fusion_Translator.AssetStore;
//using UnityEngine;
//using UnityEngine.TextCore.Text;
//using UnityEngine.UI;
//using static MelonLoader.MelonLogger;
//namespace PvZ_Fusion_Translator.Patches.GameObjects
//{
// [HarmonyPatch(typeof(AbyssBagMenu))]
// public static class AbyssBagMenu_Patch
// {
// [HarmonyPatch(nameof(AbyssBagMenu.Awake))]
// [HarmonyPostfix]
// private static void Awake_Post(AbyssCheckInBag __instance)
// {
// foreach(TextMeshProUGUI text in __instance.transform.FindChild("Background").GetComponentsInChildren<TextMeshProUGUI>())
// {
// text.text = text.text + "_深渊";
// text.text = StringStore.TranslateText("背包_深渊");
// text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
// }
// AbyssMenu2.Instance.UpdateIcons();
// }
// }
//}