PVZFusionTranslation/MelonLoader/Patches/GameObjects/NoticePauseMenu_Patch.cs
2025-11-14 17:53:58 -05:00

50 lines
No EOL
2 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(NoticeMenu))]
public class NoticePauseMenu_Patch
{
[HarmonyPrefix]
[HarmonyPatch(nameof(NoticeMenu.Awake))]
private static void Pre_Awake(NoticeMenu __instance)
{
GameObject contentObject = __instance.transform.FindChild("Scroll View").GetChild(0).GetChild(0).gameObject; //bc normal Find or FindChild didn't work
TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>();
File.WriteAllText(Path.Combine(FileLoader.GetAssetDir(FileLoader.AssetType.Dumps), "changelog.txt"), contentText.text);
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
string changelogDir = Path.Combine(stringDir, "changelog.txt");
if (!File.Exists(changelogDir))
{
File.WriteAllText(changelogDir, contentText.text);
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(NoticeMenu.Awake))]
private static void Post_Awake(NoticeMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
string stringDir = FileLoader.GetAssetDir(FileLoader.AssetType.Strings, Utils.Language);
string changelogDir = Path.Combine(stringDir, "changelog.txt");
string changelogText = File.ReadAllText(changelogDir);
GameObject contentObject = __instance.transform.FindChild("Scroll View").GetChild(0).GetChild(0).gameObject; //bc normal Find or FindChild didn't work
TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>();
contentText.text = changelogText;
ContentSizeFitter sizeFitter = contentObject.AddComponent<ContentSizeFitter>();
sizeFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
}
}
}