PVZFusionTranslation/MelonLoader/Patches/GameObjects/ButtonObjects/UIBtn_Patch.cs
2025-11-20 22:04:54 -05:00

23 lines
619 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using UnityEngine.UI;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(UIBtn))]
public static class UIBtn_Patch
{
[HarmonyPatch(nameof(UIBtn.Awake))]
[HarmonyPostfix]
private static void Postfix_Awake(UIBtn __instance)
{
if(__instance.TryGetComponent<BackToIndex>(out BackToIndex component))
{
Utils.ConvertButtonText(__instance.transform.parent, "BackToIndex");
}
}
}
}