PVZFusionTranslation/MelonLoader/Patches/Modes/Starbound/AdvantureMissionMenu_Patch.cs

56 lines
2 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Starbound
{
[HarmonyPatch(typeof(AdvantureMissionMenu))]
public static class AdvantureMissionMenu_Patch
{
[HarmonyPatch(nameof(AdvantureMissionMenu.Awake))]
[HarmonyPostfix]
private static void Awake(AdvantureMissionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.contant.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
//foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// text.text = StringStore.TranslateText(text.text);
//}
}
[HarmonyPatch(nameof(AdvantureMissionMenu.InitText))]
[HarmonyPostfix]
private static void InitText(AdvantureMissionMenu __instance)
{
foreach (TextMeshProUGUI text in __instance.contant.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
//foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// text.text = StringStore.TranslateText(text.text);
//}
}
[HarmonyPatch(nameof(AdvantureMissionMenu.SwitchAward))]
[HarmonyPostfix]
private static void SwitchAward(AdvantureMissionMenu __instance)
{
foreach(TextMeshProUGUI text in __instance.contant.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateColorText(text.text);
}
//foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// text.text = StringStore.TranslateText(text.text);
//}
}
}
}