PVZFusionTranslation/MelonLoader/Patches/GameObjects/ReNameMenu_Patch.cs
2026-07-06 05:16:02 -04:00

30 lines
852 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using UnityEngine;
using Il2Cpp;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(ReNameMenu))]
public static class ReNameMenu_Patch
{
[HarmonyPatch(nameof(ReNameMenu.SetTitle))]
[HarmonyPostfix]
public static void SetTitle(ReNameMenu __instance)
{
__instance.title.text = StringStore.TranslateText(__instance.title.text);
}
[HarmonyPatch(nameof(ReNameMenu.SetInputText))]
[HarmonyPostfix]
public static void SetInputText(ReNameMenu __instance)
{
__instance.input.text = StringStore.TranslateText(__instance.input.text);
}
}
}