30 lines
852 B
C#
30 lines
852 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using HarmonyLib;
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using UnityEngine;
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using Il2Cpp;
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using PvZ_Fusion_Translator.AssetStore;
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namespace PvZ_Fusion_Translator.Patches.GameObjects
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{
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[HarmonyPatch(typeof(ReNameMenu))]
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public static class ReNameMenu_Patch
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{
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[HarmonyPatch(nameof(ReNameMenu.SetTitle))]
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[HarmonyPostfix]
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public static void SetTitle(ReNameMenu __instance)
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{
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__instance.title.text = StringStore.TranslateText(__instance.title.text);
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}
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[HarmonyPatch(nameof(ReNameMenu.SetInputText))]
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[HarmonyPostfix]
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public static void SetInputText(ReNameMenu __instance)
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{
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__instance.input.text = StringStore.TranslateText(__instance.input.text);
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}
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}
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}
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