PVZFusionTranslation/MelonLoader/Patches/GameObjects/LoseMenu_Patch.cs
2026-03-29 04:18:29 -04:00

26 lines
669 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using MelonLoader;
using PvZ_Fusion_Translator.AssetStore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(LoseMenu))]
public static class LoseMenu_Patch
{
public static void TranslateLoseMenu(BaseMenu __instance)
{
if(__instance.TryGetComponent<LoseMenu>(out LoseMenu loseMenu))
{
loseMenu.title.text = StringStore.TranslateText(loseMenu.title.text);
}
}
}
}