40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using HarmonyLib;
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using Il2Cpp;
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using Il2CppAlmanacData;
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using Il2CppTMPro;
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using PvZ_Fusion_Translator.AssetStore;
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using UnityEngine;
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using System.Drawing;
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using Il2CppZenGarden;
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namespace PvZ_Fusion_Translator.Patches.GameObjects
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{
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[HarmonyPatch(typeof(GardenStoreMenu))]
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public static class GardenStoreMenu_Patch
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{
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[HarmonyPatch(nameof(GardenStoreMenu.InitGoodsList))]
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[HarmonyPatch(nameof(GardenStoreMenu.GetDatas))]
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[HarmonyPatch(nameof(GardenStoreMenu.PurchaseGoods))]
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[HarmonyPatch(nameof(GardenStoreMenu.Update))]
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[HarmonyPatch(nameof(GardenStoreMenu.Start))]
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[HarmonyPostfix]
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public static void TranslateGardenStoreMenu(GardenStoreMenu __instance)
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{
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foreach(GardenShopSlot slot in __instance.GetComponentsInChildren<GardenShopSlot>())
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{
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TranslateGardenShopSlot(slot);
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}
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}
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[HarmonyPatch(nameof(GardenShopSlot.Start))]
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[HarmonyPostfix]
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public static void TranslateGardenShopSlot(GardenShopSlot __instance)
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{
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foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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{
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txt.text = StringStore.TranslateText(txt.text);
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txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
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}
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}
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}
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}
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