119 lines
5.3 KiB
C#
119 lines
5.3 KiB
C#
using HarmonyLib;
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using PvZ_Fusion_Translator.AssetStore;
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using PvZ_Fusion_Translator.Patches.BaseTextObjects;
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namespace PvZ_Fusion_Translator.Patches.Modes.Super_Editor.GameLevel.EventNodes;
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[HarmonyPatch(typeof(RuntimeNodeUI))]
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public static class RuntimeNodeUI_Patch
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{
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[HarmonyPatch(nameof(RuntimeNodeUI.Awake)), HarmonyPatch(nameof(RuntimeNodeUI.CreatePorts)),
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HarmonyPatch(nameof(RuntimeNodeUI.CreateValueEditUI)), HarmonyPatch(nameof(RuntimeNodeUI.GetPortUI)),
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HarmonyPatch(nameof(RuntimeNodeUI.UpdateDisplay)), HarmonyPatch(nameof(RuntimeNodeUI.UpdateSelectionVisual)),
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HarmonyPatch(nameof(RuntimeNodeUI.UpdateVisable)), HarmonyPostfix]
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public static void Post_UpdateDisplay(RuntimeNodeUI __instance)
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{
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if (!__instance.isActiveAndEnabled)
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return;
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if (__instance.Node == null)
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return;
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var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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__instance.titleText.text = TranslateCodeText(__instance.titleText.text);
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__instance.titleText.font = fontAsset;
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foreach (var txt in __instance.inputPortsContainer.GetComponentsInChildren<TextMeshProUGUI>())
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{
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txt.text = TranslateCodeText(txt.text);
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txt.font = fontAsset;
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}
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foreach (var txt in __instance.outputPortsContainer.GetComponentsInChildren<TextMeshProUGUI>())
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{
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txt.text = TranslateCodeText(txt.text);
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txt.font = fontAsset;
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}
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if (
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__instance.GetComponentsInChildren<TMP_Dropdown>().Count == 0 &&
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__instance.GetComponentsInChildren<TMP_InputField>().Count == 0 &&
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__instance.Node.nodeType != "PlantTypeValueNode" &&
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__instance.Node.nodeType != "SinglePlantTypeListNode" &&
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__instance.Node.nodeType != "ZombieTypeValueNode"
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)
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return;
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if (__instance.Node != null)
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{
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if (__instance.Node.nodeType == "PlantTypeValueNode")
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foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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if (txt.gameObject.name.Contains("Label"))
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if (Utils.CheckForUntranslatedText(txt.text))
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{
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var castedNode = __instance.Node.TryCast<PlantTypeValueNode>();
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if (castedNode == null)
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continue;
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_ = castedNode.value_PortName;
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var plantName = Utils.GetPlantNameFromAlmanac(castedNode.value, true);
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txt.text = plantName != "" ? plantName : StringStore.TranslateText(txt.text);
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txt.font = fontAsset;
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}
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if (__instance.Node.nodeType == "SinglePlantTypeListNode")
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foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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if (txt.gameObject.name.Contains("Label"))
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if (Utils.CheckForUntranslatedText(txt.text))
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{
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var castedNode = __instance.Node.TryCast<SinglePlantTypeListNode>();
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if (castedNode == null)
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continue;
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_ = castedNode.plantTypeList_PortName;
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var plantName = Utils.GetPlantNameFromAlmanac(castedNode.plantType, true);
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txt.text = plantName != "" ? plantName : StringStore.TranslateText(txt.text);
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txt.font = fontAsset;
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}
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if (__instance.Node.nodeType == "ZombieTypeValueNode")
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foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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if (txt.gameObject.name.Contains("Label"))
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if (Utils.CheckForUntranslatedText(txt.text))
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{
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var castedNode = __instance.Node.TryCast<ZombieTypeValueNode>();
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if (castedNode == null)
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continue;
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_ = castedNode.value_PortName;
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var zombieName = Utils.GetZombieNameFromAlmanac(castedNode.value, true);
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txt.text = zombieName != "" ? zombieName : StringStore.TranslateText(txt.text);
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txt.font = fontAsset;
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}
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}
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if (__instance.GetComponentsInChildren<TMP_Dropdown>().Count > 0)
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foreach (var dropdown in __instance.GetComponentsInChildren<TMP_Dropdown>())
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TMP_Dropdown_Patch.CreateDropdownList(dropdown);
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if (__instance.GetComponentsInChildren<TMP_InputField>().Count <= 0)
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return;
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foreach (var inputField in __instance.GetComponentsInChildren<TMP_InputField>())
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{
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TMP_InputField_Patch.OnEnable(inputField);
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foreach (var txt in inputField.GetComponentsInChildren<TextMeshProUGUI>(true))
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txt.text = TranslateCodeText(txt.text);
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}
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}
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public static string TranslateCodeText(string originalText) =>
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StringStore.TranslationString.ContainsKey(originalText + "_code")
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? StringStore.TranslateText(originalText + "_code")
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: StringStore.TranslateText(originalText);
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}
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