PVZFusionTranslation/Source/Patches/Modes/Harvest/TreasureManager_Patch.cs

26 lines
741 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Modes.Harvest;
[HarmonyPatch(typeof(TreasureManager))]
public static class TreasureManager_Patch
{
[HarmonyPatch(nameof(TreasureManager.Update)), HarmonyPostfix]
private static void Update(TreasureManager __instance)
{
var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (var txt in __instance.evaText)
{
txt.autoSizeTextContainer = false;
if (txt.text == "Evacuate")
continue;
txt.text = StringStore.TranslateText(txt.text);
txt.name = txt.text + "_EVACUATE";
txt.font = fontAsset;
}
}
}