PVZFusionTranslation/Source/Patches/Managers/TowerManager_Patch.cs

18 lines
600 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.Managers;
[HarmonyPatch(typeof(TowerManager))]
public static class TowerManager_Patch
{
public static readonly List<Transform> UpdatedText = [];
public static void UpdateText()
{
foreach (var transform in UpdatedText.Where(transform => transform != null)
.Where(transform => transform.gameObject.active))
transform.GetComponent<TextMeshProUGUI>().text =
StringStore.TranslateText(transform.GetComponent<TextMeshProUGUI>().text);
}
}