PVZFusionTranslation/Source/Patches/GameObjects/TowerOption_Patch.cs

18 lines
621 B
C#

#if false
using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects;
[HarmonyPatch(typeof(TowerOption))]
public static class TowerOption_Patch
{
[HarmonyPatch(nameof(TowerOption.Start)), HarmonyPostfix]
private static void Postfix_Start(TowerOption __instance)
{
//TextMeshProUGUI[] allTexts = __instance.GetComponentsInChildren<TextMeshProUGUI>(true);
__instance.introduce.text = StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
#endif