PVZFusionTranslation/Source/Patches/GameObjects/SeedLibrary_Patch.cs

48 lines
1.7 KiB
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects;
[HarmonyPatch(typeof(SeedLibrary))]
public static class SeedLibrary_Patch
{
[HarmonyPatch(nameof(SeedLibrary.ChangeSafeMode)), HarmonyPostfix]
private static void ChangeSafeMode(SeedLibrary __instance)
{
_ = FontStore.LoadTMPFont(Utils.Language.ToString());
//foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// txt.text = StringStore.TranslateText(txt.text);
// txt.font = fontAsset;
//}
var safetyBoxButtonTransform = __instance.transform.FindChild("SafeBox").FindChild("StartSafeMode");
if (__instance.safeMode || safetyBoxButtonTransform == null)
return;
foreach (var txt in safetyBoxButtonTransform.GetComponentsInChildren<TextMeshProUGUI>())
txt.text = StringStore.TranslateText("合上");
}
[HarmonyPatch(nameof(SeedLibrary.Start)), HarmonyPatch(nameof(SeedLibrary.SetAllCards)), HarmonyPostfix]
private static void SetAllCards(SeedLibrary __instance)
{
var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
//foreach (TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
//{
// txt.text = StringStore.TranslateText(txt.text);
// txt.font = fontAsset;
//}
foreach (var txt in __instance.page.GetComponentsInChildren<TextMeshProUGUI>(true))
{
txt.font = fontAsset;
if (!Utils.CheckForUntranslatedText(txt.text))
txt.text = StringStore.TranslateText(txt.text);
}
}
}