PVZFusionTranslation/MelonLoader/Patches/GameObjects/EveBuffMenu_Patch.cs

38 lines
1.1 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(EveBuffMenu))]
public static class EveBuffMenu_Patch
{
[HarmonyPatch(nameof(EveBuffMenu.Start))]
[HarmonyPostfix]
private static void Start(EveBuffMenu __instance)
{
foreach (EveOptionWindow window in __instance.windows)
{
EveOptionWindow_Patch.TranslateEveOptionWindow(window);
}
foreach (TextMeshProUGUI text in __instance.quitButton.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText("合上");
}
}
[HarmonyPatch(nameof(EveBuffMenu.InitWindows))]
[HarmonyPostfix]
private static void InitWindows(EveBuffMenu __instance)
{
foreach(EveOptionWindow window in __instance.windows)
{
EveOptionWindow_Patch.TranslateEveOptionWindow(window);
}
}
}
}