PVZFusionTranslation/MelonLoader/Patches/Managers/SaveMenu_Patch.cs
2026-07-06 05:16:02 -04:00

37 lines
1.2 KiB
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.Managers
{
[HarmonyPatch(typeof(SaveMenu))]
public static class SaveMenu_Patch
{
[HarmonyPatch(nameof(SaveMenu.Start))]
[HarmonyPatch(nameof(SaveMenu.CreateLevelEnter))]
[HarmonyPatch(nameof(SaveMenu.InitLevelSaveEnters))]
[HarmonyPostfix]
private static void Start(SaveMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.menuTitle.text = StringStore.TranslateText(__instance.menuTitle.text);
__instance.menuTitle.font = fontAsset;
foreach(LevelSaveEnter enter in __instance.GetComponentsInChildren<LevelSaveEnter>())
{
LevelSaveEnter_Patch.TranslateEnter(enter);
}
}
[HarmonyPatch(nameof(SaveMenu.OnEditSelectedButtonClicked))]
[HarmonyPostfix]
private static void OnEditSelectedButtonClicked(SaveMenu __instance)
{
}
}
}