45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Il2Cpp;
|
|
using HarmonyLib;
|
|
using UnityEngine;
|
|
using Il2CppTMPro;
|
|
using PvZ_Fusion_Translator.AssetStore;
|
|
using Unity.VisualScripting;
|
|
|
|
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
|
|
{
|
|
[HarmonyPatch(typeof(HealthSlider))]
|
|
public static class HealthSlider_Patch
|
|
{
|
|
public static TMP_FontAsset fontAsset = null;
|
|
|
|
[HarmonyPatch(nameof(HealthSlider.Start))]
|
|
[HarmonyPostfix]
|
|
public static void Post_Start(HealthSlider __instance)
|
|
{
|
|
if(!fontAsset)
|
|
{
|
|
fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
|
}
|
|
}
|
|
|
|
[HarmonyPatch(nameof(HealthSlider.UpdateText))]
|
|
[HarmonyPostfix]
|
|
public static void Post_UpdateText(HealthSlider __instance)
|
|
{
|
|
if(!fontAsset) fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
|
|
|
if (__instance.healthText.font != fontAsset) __instance.healthText.font = fontAsset;
|
|
|
|
foreach(TextMeshProUGUI txt in __instance.healthTextContainer.GetComponentsInChildren<TextMeshProUGUI>(true))
|
|
{
|
|
txt.text = StringStore.TranslateText(txt.text);
|
|
txt.font = fontAsset;
|
|
}
|
|
}
|
|
}
|
|
}
|