PVZFusionTranslation/Source/Patches/GameObjects/GardenStoreMenu_Patch.cs

27 lines
1.1 KiB
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects;
[HarmonyPatch(typeof(GardenStoreMenu))]
public static class GardenStoreMenu_Patch
{
[HarmonyPatch(nameof(GardenStoreMenu.InitGoodsList)), HarmonyPatch(nameof(GardenStoreMenu.GetDatas)),
HarmonyPatch(nameof(GardenStoreMenu.PurchaseGoods)), HarmonyPatch(nameof(GardenStoreMenu.Update)),
HarmonyPatch(nameof(GardenStoreMenu.Start)), HarmonyPostfix]
public static void TranslateGardenStoreMenu(GardenStoreMenu __instance)
{
foreach (var slot in __instance.GetComponentsInChildren<GardenShopSlot>())
TranslateGardenShopSlot(slot);
}
[HarmonyPatch(nameof(GardenShopSlot.Start)), HarmonyPostfix]
public static void TranslateGardenShopSlot(GardenShopSlot __instance)
{
foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}