PVZFusionTranslation/Source/Patches/GameObjects/ButtonObjects/UIBtn_Patch.cs

16 lines
446 B
C#

#if false
using HarmonyLib;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects;
[HarmonyPatch(typeof(UIBtn))]
public static class UIBtn_Patch
{
[HarmonyPatch(nameof(UIBtn.Awake)), HarmonyPostfix]
private static void Postfix_Awake(UIBtn __instance)
{
if (__instance.TryGetComponent(out BackToIndex component))
Utils.ConvertButtonText(__instance.transform.parent, component.name);
}
}
#endif