PVZFusionTranslation/MelonLoader/Patches/GameObjects/SpriteRenderer_Patch.cs
2025-10-04 02:54:41 -04:00

25 lines
No EOL
757 B
C#

using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(SpriteRenderer))]
public static class SpriteRenderer_Patch
{
[HarmonyPatch(nameof(SpriteRenderer.InvokeSpriteChanged))]
[HarmonyPostfix]
private static void InvokeSpriteChanged(SpriteRenderer __instance)
{
if (__instance.sprite != null)
{
if (TextureStore.spriteDict.ContainsKey(__instance.sprite.name) && __instance.drawMode != SpriteDrawMode.Sliced)
{
__instance.drawMode = SpriteDrawMode.Sliced;
}
}
}
}
}