34 lines
No EOL
1.1 KiB
C#
34 lines
No EOL
1.1 KiB
C#
using HarmonyLib;
|
|
using Il2Cpp;
|
|
using Il2CppTMPro;
|
|
using PvZ_Fusion_Translator.AssetStore;
|
|
using UnityEngine;
|
|
|
|
namespace PvZ_Fusion_Translator.Patches.GameObjects
|
|
{
|
|
[HarmonyPatch(typeof(TravelLookMenu))]
|
|
public static class TravelLookMenu_Patch
|
|
{
|
|
[HarmonyPatch(nameof(TravelLookMenu.Start))]
|
|
[HarmonyPostfix]
|
|
private static void Postfix_Start(TravelLookMenu __instance)
|
|
{
|
|
Transform quitButtonTransform = __instance.transform.Find("Quit");
|
|
if (quitButtonTransform != null)
|
|
{
|
|
TextMeshProUGUI[] allTexts = quitButtonTransform.GetComponentsInChildren<TextMeshProUGUI>(true);
|
|
|
|
foreach (var textComp in allTexts)
|
|
{
|
|
if (textComp != null && textComp.text == StringStore.TranslateText("关闭"))
|
|
{
|
|
textComp.text = StringStore.TranslateText("关闭_close");
|
|
|
|
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
|
|
textComp.font = fontAsset;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |