PVZFusionTranslation/Source/Patches/GameObjects/OtherMenu_Patch.cs

15 lines
468 B
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects;
[HarmonyPatch(typeof(OtherMenu))]
public static class OtherMenu_Patch
{
[HarmonyPatch(nameof(OtherMenu.UpdateText)), HarmonyPostfix]
private static void UpdateText(OtherMenu __instance)
{
__instance.text1 = StringStore.TranslateText(__instance.text1);
__instance.text2 = StringStore.TranslateText(__instance.text2);
}
}