28 lines
967 B
C#
28 lines
967 B
C#
using HarmonyLib;
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using PvZ_Fusion_Translator.AssetStore;
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namespace PvZ_Fusion_Translator.Patches.GameObjects;
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[HarmonyPatch(typeof(ExploreMenu))]
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public static class ExploreMenu_Patch
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{
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[HarmonyPatch(nameof(ExploreMenu.Awake)),HarmonyPostfix]
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private static void Awake(ExploreMenu __instance)
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{
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_ = FontStore.LoadTMPFont(Utils.Language.ToString());
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foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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txt.text = StringStore.TranslateText(txt.text);
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// var randomLevelTextTransform = __instance.transform.FindChild("RandomLevel");
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}
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[HarmonyPatch(nameof(ExploreMenu.UpdateWindows)),HarmonyPostfix]
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private static void UpdateWindows(ExploreMenu __instance)
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{
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_ = FontStore.LoadTMPFont(Utils.Language.ToString());
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foreach (var txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
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txt.text = StringStore.TranslateText(txt.text);
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}
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}
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