19 lines
No EOL
491 B
C#
19 lines
No EOL
491 B
C#
using HarmonyLib;
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using Il2Cpp;
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using Il2CppTMPro;
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using PvZ_Fusion_Translator.AssetStore;
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using UnityEngine;
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namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
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{
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//[HarmonyPatch(typeof(BackToIndex))]
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//public class BackToIndex_Patch
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// {
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// [HarmonyPostfix]
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// [HarmonyPatch(nameof(BackToIndex.Awake))]
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// public static void Awake(BackToIndex __instance)
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// {
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// StringStore.TranslateTextTransform(__instance.transform.GetChild(0));
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// }
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//}
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} |