PVZFusionTranslation/BepInEx/Patches/GameObjects/MinorObjects/AbyssGoods_Patch.cs

21 lines
844 B
C#

using HarmonyLib;
using System;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(AbyssGoods))]
public static class AbyssGoods_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(AbyssGoods.Start))]
private static void Start(AbyssGoods __instance)
{
__instance.costText.text = StringStore.TranslateText(__instance.costText.text, false);
__instance.costText_shadow.text = StringStore.TranslateText(__instance.costText_shadow.text, false);
__instance.hasText.text = StringStore.TranslateText(__instance.hasText.text, false);
__instance.hasText_shadow.text = StringStore.TranslateText(__instance.hasText_shadow.text, false);
}
}
}