PVZFusionTranslation/Source/Patches/Modes/Odyssey/TravelBuffMgr_Patch.cs

23 lines
802 B
C#

#if false
using HarmonyLib;
namespace PvZ_Fusion_Translator.Patches.Modes.Odyssey;
[HarmonyPatch(typeof(TravelBuffMgr))]
public static class TravelBuffMgr_Patch
{
[HarmonyPatch(nameof(TravelBuffMgr.Awake)), HarmonyPostfix]
private static void Awake(TravelBuffMgr __instance)
{
__instance.text = AssetStore.StringStore.TranslateText(__instance.text);
__instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2);
}
[HarmonyPatch(nameof(TravelBuffMgr.ShowText), typeof(int), typeof(int)), HarmonyPostfix]
private static void ShowText(TravelBuffMgr __instance)
{
__instance.text = AssetStore.StringStore.TranslateText(__instance.text);
__instance.text2 = AssetStore.StringStore.TranslateText(__instance.text2);
}
}
#endif