20 lines
613 B
C#
20 lines
613 B
C#
using HarmonyLib;
|
|
using TMPro;
|
|
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
|
|
|
|
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
|
|
{
|
|
[HarmonyPatch(typeof(AdvantureHelpMenu))]
|
|
public static class AdvantureHelpMenu_Patch
|
|
{
|
|
[HarmonyPatch(nameof(AdvantureHelpMenu.Awake))]
|
|
[HarmonyPostfix]
|
|
private static void Awake(AdvantureHelpMenu __instance)
|
|
{
|
|
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
|
|
{
|
|
text.text = StringStore.TranslateText(text.text);
|
|
}
|
|
}
|
|
}
|
|
}
|