62 lines
No EOL
1.9 KiB
C#
62 lines
No EOL
1.9 KiB
C#
using HarmonyLib;
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using System;
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using TMPro;
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using PvZ_Fusion_Translator__BepInEx_.AssetStore;
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using PvZ_Fusion_Translator__BepInEx_.Patches.Managers;
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using UnityEngine;
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namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
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{
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[HarmonyPatch(typeof(InGameText))]
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public static class InGameText_Patch
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{
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[HarmonyPatch(nameof(InGameText.ShowText), new Type[] { typeof(string), typeof(float), typeof(bool), typeof(bool) })]
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[HarmonyPrefix]
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private static void ShowText_Pre(InGameText __instance, ref string text) => text = StringStore.TranslateText(text, true);
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[HarmonyPatch(nameof(InGameText.ShowText), new Type[] { typeof(string), typeof(float), typeof(bool), typeof(bool) })]
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[HarmonyPostfix]
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private static void ShowText_Post(InGameText __instance)
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{
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#if MULTI_LANGUAGE
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
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#else
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TMP_FontAsset fontAsset = FontStore.LoadTMPFont();
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#endif
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foreach (TextMeshProUGUI txt in __instance.textMeshes)
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{
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string travelMatch = TravelMgr_Patch.MatchTravelBuff(txt.text);
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string originalText = txt.text;
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if (txt.gameObject.name.Contains("shadow"))
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{
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continue;
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}
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if (travelMatch != "")
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{
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txt.text = travelMatch;
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if (txt.gameObject.name.Contains("main"))
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{
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originalText = txt.text;
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Transform shadowText = txt.transform.parent.Find("Text_shadow");
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if (shadowText != null)
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{
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shadowText.GetComponent<TextMeshProUGUI>().text = Utils.RemoveColorTags(originalText);
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}
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}
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}
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else if(System.Text.RegularExpressions.Regex.Match(txt.text, @"(<color[^>]*>.*?</color>)", System.Text.RegularExpressions.RegexOptions.Singleline).Success)
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{
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txt.text = StringStore.TranslateColorText(txt.text);
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}
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else
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{
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txt.text = StringStore.TranslateText(txt.text, true);
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}
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txt.font = fontAsset;
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}
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}
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}
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} |