PVZFusionTranslation/Source/Patches/GameObjects/ButtonObjects/SaveMenuBtn_Patch.cs

18 lines
582 B
C#

#if false
using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects;
[HarmonyPatch(typeof(SaveMenuBtn))]
public static class SaveMenuBtn_Patch
{
[HarmonyPatch(nameof(SaveMenuBtn.OnMouseUpAsButton)), HarmonyPostfix]
private static void OnMouseUpAsButton(SaveMenuBtn __instance)
{
var fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
__instance.theName.text = StringStore.TranslateText(__instance.theName.text);
__instance.theName.font = fontAsset;
}
}
#endif