PVZFusionTranslation/Source/Patches/GameObjects/Almanac_Patch.cs

30 lines
1.1 KiB
C#

using HarmonyLib;
using PvZ_Fusion_Translator.AssetStore;
namespace PvZ_Fusion_Translator.Patches.GameObjects;
[HarmonyPatch(typeof(Almanac))]
public static class Almanac_Patch
{
[HarmonyPatch(nameof(Almanac.Awake)), HarmonyPostfix]
private static void Awake(Almanac __instance) => TranslateAlmanacMenu(__instance);
#if false
[HarmonyPatch(nameof(Almanac.OldAlmanac)), HarmonyPostfix]
private static void OldAlmanac(Almanac __instance) => TranslateAlmanacMenu(__instance);
#endif
[HarmonyPatch(nameof(Almanac.AnimSwitch)), HarmonyPostfix]
private static void AnimSwitch(Almanac __instance) => TranslateAlmanacMenu(__instance);
public static void TranslateAlmanacMenu(Almanac __instance)
{
var font = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (var text in __instance
.GetComponentsInChildren<TextMeshProUGUI>()
.Where(text => !text.gameObject.name.Contains("Cost")))
{
text.text = StringStore.TranslateText(text.text == "关闭" ? "合上" : text.text);
text.font = font;
}
}
}